We’re currently mid-review process and will deliver out thoughts as to how Eiyuden Chronicle: Rising plays on Xbox in the coming days. Cross content includes special cosmetic items, valuable equipment, and trade goods, whilst you’ll be able to make a personal mark on the world of Eiyuden Chronicle by naming certain weapons and delicacies in Rising that will carry over to Hundred Heroes. It’s the dungeon scavenging that will be key to Rising, and whatever you grasp here will play a part when Hundred Heroes releases in a year or so. You’ll also be able to topple imaginative bosses by swapping between each character and unleashing devastating Link Attacks combining each hero’s specialty, all while platforming through gorgeous 2.5D environments. Dashing in quick and striking with CJ’s climbing axes, slinging sorcery from afar as Isha, and punishing foes with Garoo’s gigantic sword will all be possible. In Eiyuden Chronicle: Rising you’ll get the opportunity to delve deep into the ruins, mastering the combat that Rising deals in. Isha, the Young Deputy Mayor, wants to rebuild her town. It’s here where you join three star-crossed heroes: CJ, the Venerable Scavenger, and Garoo, the Beastman Mercenary, hope to mine the Rune Lens, a source of magic hidden underground. You see, after a massive earthquake revealed Runebarrows deep below a town on the remote frontier of the Allraan known as New Nevaeh, fortune-seeking adventurers and merchants from across the world arrive. With Rabbit & Bear Studios headed up by Yoshitaka Murayama, a creator of Suikoden, Rising drops players into a world that has been disrupted.
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